Product Design
Figma, Adobe CC
2019
I spent the summer of 2019 at Zynga as a UX design intern on Words with Friends 2 (WWF2), where I set brand guidelines, designed new graphics, and led an internal Hackathon design team. I also re-worked a complex flow to make starting new games more intuitive.
For our hackathon, we created a new game mode called Word Crush. We got our inspiration from Candy Crush, where users level up by reaching increasingly difficult target scores. Word Crush is for users who want to challenge themselves to play high-scoring words during the later levels. I created the background art, some level platforms, and mini-boss designs.
Basic concepts:
Feel free to contact me!